“ Heavily armored and equipped with the otherworldly powers of the Mists , revenants channel Tyria’s legends to slaughter foes, unleash chaos on the battlefield, and support their allies. — Official site
Revenant is a profession able to channel the power of the Mists through Legends , their profession mechanic . The profession is only available to players who have purchased any of the Elder Dragon Saga expansions : Heart of Thorns , Path of Fire or End of Dragons .   They commune with echoes of legendary heroes and villains from Tyria’s past, which aid them in battle. Revenants commune with two legends, channeling only one at a time, swapping between the two while in combat. Additionally, revenant skills cost energy , a resource that replenishes over time or when switching legends. As a soldier profession, revenants wear heavy armor .
- 1.1.1 Energy
- 1.1.2 Legends
- 1.2.1 Skill types
- 1.3.2 Elite
- 2.2 Weapons
- 2.3 Crafting
- 3 Personal story
- 5 Associated items
- 7 Related achievements
- 10 External links
- 11 References
Abilities [ edit ]
Profession mechanic [ edit ]
Revenants can channel the Mists to invoke the powers of certain legendary figures of the past.
Energy [ edit ]
Revenants use a resource called energy , which regenerates over time. Activating skills uses energy, some even cause energy degeneration while active, making energy management critical for gameplay.
Legends [ edit ]
The revenant can have two legendary stances equipped, and of these only one can be active at any given time. As well as weapon swapping they can swap between channeling two legends. Channeling replaces the last five skill slots on the skill bar, depending on the current legend: the healing skill , three utility skills , and the elite skill . Revenant traits tend to synergize with the skill set, similar to a skill type. 
When channeling a legend, the interface changes slightly to reflect the legend channeled. For instance, when channeling Jalis, ice spikes are seen behind the utility skills, while when channeling Ventari, yellow leaves can be seen.
Skills [ edit ]
Skill types [ edit ].
Due to the unique nature of the Revenant's mechanics, Revenant skills are classified according to their Legend. Thus, each Legend is also a unique skill type. See the above Legends section for more details.
This mechanic also results in Revenants not having access to Common and Racial Skills .
Specializations [ edit ]
Revenants have five core specializations, and three elite specializations:
Core [ edit ]
Elite [ edit ]
Traits [ edit ]
See list of revenant traits .
Equipment [ edit ]
Armor [ edit ].
The revenant is a soldier profession and wears heavy armor .
Weapons [ edit ]
See also detailed list of revenant weapon skills .
- Mace — Inflict various conditions on foes at a medium-close range. Works well with Legendary Demon Stance .
- Sword — Quick and lethal strikes, grants high mobility during combat. Works well with Legendary Assassin Stance .
- Axe — Focuses on applying conditions and hindering enemy movement. Works well with Legendary Demon Stance .
- Shield — Defensive weapon used to help survivability for you and your allies. Works well with Legendary Dragon Stance . ( Herald specialization or Weaponmaster Training )
- Sword — Delivers high burst damage and inflicts immobilize and vulnerability. Works well with Legendary Assassin Stance .
- Greatsword — Delivers high damage to multiple targets, with vulnerability and chill. Works well with Legendary Alliance Stance . ( Vindicator specialization or Weaponmaster Training )
- Hammer — Functions as a ranged weapon, good for ranged combat, area damage and projectile block. Works well with Legendary Dwarf Stance .
- Short bow — Inflict conditions and damage on foes at long-medium range. Works well with Legendary Renegade Stance . ( Renegade specialization or Weaponmaster Training )
- Staff — Supportive weapon with close combat attacks, healing and crowd control. Works well with Legendary Centaur Stance .
- Spear — Hybrid approach weapon with varied ranged attacks, can be used as physical and condition-damage. Works with available Aquatic Stances, Legendary Demon Stance , Legendary Assassin Stance and Legendary Dwarf Stance .
- Trident — Ranged weapon that inflicts various conditions based on the wielder's legendary stance. Works with available Aquatic Stances, Legendary Demon Stance , Legendary Assassin Stance and Legendary Dwarf Stance .
There are nine possible terrestrial weapon sets for this profession, two of which require an Elite Specialization ( Herald or Renegade ). The Revenant can swap between two weapon sets while in combat.
Crafting [ edit ]
The following crafting disciplines can create items that are useful to the revenant:
- Weaponsmith — Maces, spears, swords, axes, shields (Requires Herald trait line unlocked.), greatswords (Requires Vindicator trait line unlocked.), hammers.
- Huntsman — Short bow. (Requires Renegade trait line unlocked.)
- Artificer — Staves and Tridents.
- Armorsmith — Heavy armor.
- Jeweler — Jewelry .
- Chef — Food .
Personal story [ edit ]
In the biography step of character creation , revenants must decide which blindfold they wear to shut out their physical world interaction. This choice is merely cosmetic and determines their starting head armor, which can be hidden or transmuted after character creation.
Lore [ edit ]
Revenant is by far the newest profession in Tyria , having been introduced to the world by Rytlock Brimstone in 1328 AE , who in turn learned it from Glint while searching the Mists for the lost sword Sohothin .  Revenants are soldiers who have learned to commune with the Mists, a magical protoreality that makes up the fabric of space and time. The Mists remember what came before, and echoes of those who left an especially powerful imprint on the world of Tyria can still be found there—revenants call upon these legendary historical figures,  both heroic and villainous, bringing them into action to enhance the revenant's own abilities and power. As the legends invoked by revenants are not the actual persons, but rather Mist-echoes of them, the legends don’t necessarily have the full range of memories, knowledge & thoughts as the original person,  but they are still sentient, with opinions and personalities of their own.  As echoes, the invoked legends are often of a deceased person, but invoking a person who is still alive is not unheard of either.  Not every legend is thrilled about being invoked, such as Mallyx, who is offended at having his immense power being borrowed by upstart mortals.  Much like the Canthan ritualists , revenants often blindfold themselves to aid their focus in communing with the legends, who are able to perceive the world through their own senses.  
- Rytlock Brimstone
- Gorea Halfcut
- Captain Mai Trin
- Scholar Lutta
Associated items [ edit ]
Gallery [ edit ]
Revenant Concept art
Battle Stance 
Glint elite skill 
Mallyx elite skill 
Legendary Dwarf Stance, UI swap-to animation 
Field of the Mists (Hammer) 
Coalescence of Ruin (Hammer) 
Related achievements [ edit ]
Notes [ edit ]
- Revenants cannot use racial skills .
- Revenants were originally unable to weapon swap , like elementalists and engineers ; however this was changed following player feedback. 
- Before the May 8th, 2018 patch, Revenants could only use spears underwater despite having two underwater weapon slots. They similarly only had two Legends usable underwater: Assassin and Demon. With the May 8th patch, they can use tridents and the Legendary Dwarf Stance underwater.
- As of the August 8th, 2017 patch, you can have idle conversations with the channeled legends. See each legend's individual page for dialogue.
Trivia [ edit ]
- During development, revenants were named "reckoners". 
- In folklore, a revenant is someone who returns from a long absence, often from death or in a supernatural way.
- A few elements of the revenant's unique mechanics stem from Guild Wars mechanics, such as energy and upkeep .
- Revenant shares many similarities with the Guild Wars Factions profession Ritualist , including the use of blindfolds and similarity of their profession symbol.
- The Revenant's icon resembles a "third eye", and symbolizes enlightenment. 
- Revenants and engineers are the only base professions without access to signets . However, Herald Facets expand upon the concept, featuring similar passive ( upkeep ) and active (consume) interactions, as well as having very similar skill icon artwork. In that way, herald can be considered a 5-signet Revenant.
- Every Revenant's legend has at least one skill which has an upkeep.
- During The Hero of Istan story instance, Revenants can channel the Legendary Prisoner Palawa Joko .
- In the revenant concept art, the revenant wears the Mistward armor .
External links [ edit ]
- Revenant on the official website.
- Initial overview of the Revenant on the official website.
- Ventari legend overview on the official website.
- Shiro legend overview on the official website.
- Hidden Arcana: Role-Playing the Revenant on the official website.
References [ edit ]
- ^ Guild Wars 2 Elder Dragon Saga Expansion Sale , Guildwars2.com "Each expansion includes nine new specializations and access to the revenant profession. Don’t miss out on these amazing discounts—Tyria awaits you!"
- ^ Guild Wars 2 Account Types: Free, Core, HoT & PoF , Guildwars2.com
- ^ PAX South presentation analysis in www.eurogamer.net
- ^ Crystalline Memories Rytlock Brimstone: I also met Glint. She taught me the ways of the revenant.
- ^ a b c d Hidden Arcana: Role-Playing the Revenant , Guildwars2.com
- ^ Post by Scott McGough in "Lore Q&A", Old Guild Wars 2 Forums (Archived)
- ^ The revenant commander can channel the legend of Palawa Joko, who was at that point still active. The status of King Jalis Ironhammer is unknown.
- ^ Biography section
- ^ a b c d e Image filenames at NCSOFT's press website
- ^ a b c Guild Wars 2 - Points of Interest: Episode 17
- ^ Forum post by Roy Cronacher
- ^ Design Deconstructed: Episode 4 - Prisoners of the Dragon by Matthew Medina
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Guild Wars 2: How To Build A Revenant With High Damage
Here's a plan for making a super strong Revenant that dishes out a ton of damage.
Specializations, weapons and armour, consumables.
The Revenant class was added during Guild Wars 2 's first expansion: Heart of Thorns. Since then, it's become a fan-favourite among experienced players. It's a complicated class, so only players who are already familiar with the game have been able to take it on. If you're new to this MMORPG, it might be wise to try out another class, first. RELATED: Guild Wars 2: How To Build An Overpowered Elementalist With Max Damage This build is focused on inflicting DPS through conditions. It's considered one of the best builds in the game right now and is crucial for lots of teams. You'll need some practice to learn it — since the Revenant class has a huge range of abilities — but it'll be invaluable once you've got the hang of it.While it's ideal for...
... it's easily adapted to be a survivable build in the Open World.
Note: The build detailed in this guide is based on the meta of Guild Wars 2 at the time the guide was written.
This build uses the Renegade specialization, which is a unique set of abilities only available to players who own the Path of Fire expansion.
Choose these specializations:
RELATED: Guild Wars 2: How To Earn The Skyscale Mountâ ââââââ
Revenants get a different set of skills for each weapon set. Choose the following skills:
The ideal equipment for Raids, Fractals, Dungeons, and Strikes is a full set of Viper gear: that means it will focus on +Power and +Condition Damage, while also providing some +Expertise and +Precision. All of your armour pieces and accessories can have Viper stats.
Viper gear will also serve you well in the Open World, but in the Open World you could also use gear with all:
- Celestial stats (even spread across +Power, +Precision, +Toughness, +Vitality, +Ferocity, +Healing, +Condition Damage, +Concentration, and +Expertise), which will give you a little more defensibility while maintaining high DPS
- Trailblazer stats (focus on +Toughness and +Condition Damage, with a little boost to +Vitality and +Expertise), which provides much more defence while sacrificing a significant amount of your damage output
You should also equip a full set of Superior Runes of the Nightmare, since they provide an incredible boost to your Condition Damage.
These are a bit hard to come by, though, so in the meantime and for playing in the Open World, you could also consider:
- Superior Runes of the Elementalist (not quite as good as the Nightmare Runes, but still great DPS)
- Superior Runes of Durability (more defense if you find you're dying a lot)
- Superior Runes of the Tempest (these can be used if you've decided to equip Celestial armour)
In your first weapon slots, equip a shortbow. In your second weapon slots, equip a mace in the main hand and an axe in the off-hand. The weapons should have the same stats as whatever armour you're using.
As far as Sigils go, you'll want to use a Sigil of Bursting and a Sigil of Earth on both weapons. This Sigil set works when you're using the Viper gear or the Celestial gear. If you're using the Trailblazer gear, use a Sigil of Malice instead of a Sigil of Earth. You may choose to change out one of the two sigils for a Superior Sigil of Draining because it is so good at interrupting your enemies. However, it's not effective when the enemy has a defiance bar. Or, you could equip the Sigils of Energy or Sigils of Cleansing, which add extra defence.
RELATED: Guild Wars 2: A Beginner's Guide To Crafting
The very best consumables for this class build are:
- Rare Veggie Pizza
- Red-Lentil Saobosa
- Plate of Beef Rendang
- Toxic Focusing Crystal
However, some of these can be tough and/or expensive to acquire. Any Guild Wars 2 player will tell you that some food is better than none, though! Check out this list for cheaper/easier to find alternatives:
- Tuning Icicle (+Condition Damage)
- Potent Master Tuning Crystal (+Condition Damage)
- Bowl of Fly Soup (+Expertise, +Condition Damage)
- Seared Beef Steak (+Condition Damage)
- Petri Dish Delight (+Expertise)
NEXT: Guild Wars 2: How To Build A Damage Heavy Warrior
Revenant - Core Power Revenant
The community gave this build a rating , making it second-tier: Good
Focused on: Strike damage
Designed for: Open World , Open World General and Open World Core
- 2 Template Code
- 3 Skill Bar
- 4 Specializations
- 5 Equipment
- 6.2 Defense
- 6.3 Farming
- 7.2 Defense
- 7.3 Sustain
- 7.4 Crowd Control
A strong core revenant build that can perform well in most areas of open world
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. This gear is broadly applicable in PVE, making it an excellent choice for general play.
- and are interchangeable.
- Other relics include , , and .
Budget consumables are acceptable for use in open world.
- Prioritize Steak Ascended food.
- (and variants)
This build is very simple to use. While in Shiro, use while auto-attacking and using Chilling Isolation and . While in Jalis, use to CC mobs and reduce your damage taken and using the same attacks.
- Sword: Auto attack while using Chilling Isolation and
- Hammer: Auto attack and use Hammer 2 off cooldown.
- Legend swap off cooldown to maximize your energy usage.
- Always dodge and sidestep attacks where possible. Your actual defensive skills cost energy, so manage them carefully and predict when you need to avoid attacks in advance.
- You can use or as an evade.
- blocks attacks.
- provides very high damage reduction.
- If you're in trouble just .
- heals quite a lot
- Fractal & Dungeon
- Raid & Strike
- WvW - Roaming
- Core / Free to Play (F2P)
- Daily Tracker
- PvP Statistics
- Characters Overview
- Throne and Liberty Builds
- Black Desert Online Boss Timer
- Any Gamemode
- Defensive Support
- Offensive Support
Core Revenant -
Weapons & Sigils
- Auto-attack chain until out of energy
Longer fights rotation
The Revenant Profession is unlocked with the purchase of one of Guild Wars 2’s Expansions (Heart of Thorns, Path of Fire, or End of Dragons). Although the Revenant’s Elite Specializations are superior to this Core build, the last Trait Line is only unlocked at Level 71. As such, this build is designed to help you level during your first playthrough.
If you need ranged option, you can swap Staff for Hammer. While Hammer skills hit hard, they don’t synergize well with this build’s Legends or Traits.
Since this build is designed to be your entry point to Guild Wars 2 world, let’s start with the basics, if you haven’t checked the guides below, give them a read to make yourself familiar with game basics.
Don’t try to invest in Runes and Sigils before you acquire proper level-80 Exotic gear with Berserker’s stats as transferring upgrades is not possible without destroying the item, and retrieving them during the process has a small chance with most salvage kits.
From drops, crafting and level-up rewards pick items with Power , and on later levels supplemented by Precision and Ferocity .
Teapots have an interesting shape.
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Wvw ranged bomb ( renegade ) by kaimick.
With this specialization going to a shortbow and it having some good strengths in condition damage, it seems the only suitable spot for this is Ranged DPS now.
WvW First Resistance ( Herald ) by Kaimick
This build is a great build. Offers the entire group constant resistance and small heals. This is the pinnacle of fighting the condi meta.
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[Top 5] Guild Wars 2 Best Revenant Builds For PvP and PvE
The Revenant is a profession that was introduced with the Heart of Thorns expansion pack. They channel legends and use their powers flexibly depending on the situation. Even if they do not use their elite specializations, they can use powerful builds that others may not use. Let's take a look at some of them right now.
5. Core Power Revenant - Structured PvP
Core Revenant may not be as versatile as its elite specialization counterparts, but it is still a combat powerhouse. Those who master the Revenant's mechanic of maintaining their energy upkeep can perform their abilities and inflict a world of harm on their opponents using its core legends and abilities.
Why Core Power Revenant is great
- The Core Power Revenant has a lot of burst damage potential and can easily take down players who underestimate the core Revenant.
- They can use the Legendary Assassin Shiro's elite skill, Jade Winds, to unleash powerful crowd control.
- Just because the build's name is Core Power Revenant doesn't mean it can't provide some utility or is limited to being an offensive build. It can switch between being an attacker and a defender.
Choose this build if...
- You want a core build that focuses on bursting enemies down and quickly eliminating threats.
- You aren’t afraid to go toe-to-toe against other possibly stronger foes but are confident with your abilities.
- You can make use of your Legendary Assassin skills to traverse the map quickly.
Full build details
Traits and Major Perks
- Devastation - Battle Scarred, Notoriety, Dance of Death
- Retribution - Dome of the Mists, Dwarven Battle Training, Versed in Stone / Steadfast Rejuvenation
- Invocation - Cleansing Channel, Rapid Flow, Call of the Assassin
- PvP Amulet with Berserker stats (power + precision + ferocity) OR Demolisher stats (power + precision + toughness + critical damage)
- Superior Runes of the Dolyak (increases toughness, vitality, and grants health regeneration)
- Main-hand dual swords with Sigils of Exploitation (increases damage against foes with less than 50% health) and Exposure (after swapping from staff, your next attacks inflict Vulnerability debuff stacks).
- Swap to two-handed staff with Superior Sigils of Purging (cleanse conditions when you strike an enemy) and Escape (after swapping from dual swords, cleanse movement-impairing debuffs)
- Not applicable in PvP
- Revenants are unique since they channel Legends with their F1 skills. Depending on the legendary stance, they equip unique utility skills from healing to elites.
- Legendary Assassin Stance - high-mobility, offensive and elusive stance that has access to the Impossible Odds utility skill for superfast attacks and the powerful Jade Winds crowd control skill on the elite skill slot.
- Legendary Dwarf Stance - condition cleanse on heal, high-defensive skills including Forced Engagement to taunt enemies while taking reduced damage, and the elite skill, Rite of the Great Dwarf as a powerful stun break.
For more details, check this link: Metabattle.com
4. Core Revenant Version 1 - Open World PvE
As with any new profession, most players will want to experiment and explore. As they level up, new Revenant players will learn their core mechanics, and once they reach level 80, they will want to challenge themselves. This is where this build comes in to help new Revenant players.
- It is a great starting build for players that enjoy hacking and slashing through the open-world content.
- It can teach players the game’s core mechanics and some important skills such as dodging, the use of crowd control on break bars, the use of various buffs and debuffs, etc.
- The Core Power Revenant build can inflict a respectable amount of damage thanks to its high-burst capabilities which is always decent to have.
- You are looking for a good beginner-friendly build that any new Revenant player can use.
- You are looking to learn the mechanics as you play the game.
- You want a great starter build that can eventually branch out into more powerful builds down the line when you unlock the elite specializations.
- Retribution - Close Quarters, Eye for an Eye, Versed in Stone
- Invocation - Rising Tide, Incensed Response, Roiling Mists
- Devastation - Battle Scarred, Thrill of Combat, Dance of Death
- Armor and trinkets with Berserker stats (power + precision + ferocity)
- Superior Runes of Strength (increases power, might duration, and outgoing damage while under the effects of Might buffs)
- Main-hand Berserker stat dual swords with Superior Sigils of Force (increases outgoing damage) and Accuracy (increases critical hit chance).
- Swap to a Berserker stat two-handed staff with Superior Sigils of Force and Accuracy.
- As this is considered a newbie leveling build, it will not focus on using consumables.
- Legendary Assassin Stance - high-mobility, offensive, and elusive stance that has access to the Impossible Odds utility skill for superfast attacks and the powerful Jade Winds crowd control skill on the elite skill slot.
For more details, check this link: Hardstuck.gg
3. Core Revenant Version 2 - Open World PvE
You can use this version when you are more experienced with the profession by tweaking the previous build. Consider this version of the Core Revenant build to be the entry point to the elite specializations as well as a test of your mastery. It also can be considered the build you to know if you are ready for more mechanics.
- It is very similar to the earlier build and only needs to switch some traits, runes, and sigils around.
- It emphasizes dealing more damage and quickly bursting damage onto enemies.
- It is a respectable gateway to the elite specializations when unlocking them.
- You are preparing for unlocking the elite specializations in the expansion maps.
- You want to have an easy starter build that can help you learn the mechanics of core Revenant.
- You want a strong build that can make quick work of any mobs that get in your way in the open world.
- Superior Runes of the Scholar (increases power, ferocity, and outgoing strike damage while you are above 90% health)
- Main-hand Berserker stat dual swords with Superior Sigils of Force (increases outgoing damage) and Air (whenever you land a critical hit, you randomly land a lightning strike).
- Swap to a Berserker stat two-handed staff for defense and crowd control or two-handed hammer for range with Superior Sigils of Force and Air.
- Food - Peppermint Omnomberry Bar (increases Magic Find, Gold dropped from defeated enemies, Karma, and experience gained)
- Utility - Sharpening Skull - (when reviving an ally, you and your ally have your stats increased while also gaining increased experience from killing foes and Magic Find)
2. Spudzie’s Core Revenant - World versus World
Spudzie, a fantastic Guild Wars 2 YouTube content creator, has brought us a viable and powerful Core Revenant build. While the Core Revenant lacks the power and utility of its elite specializations to truly be viable, the build emphasizes its strong points: mobility and burst damage. It can easily defeat those who underestimate it in combat.
- The Core Revenant's power shines brightly in one-on-one combat. You can live another day in WvW by picking your battles and knowing when to flee.
- Core Power Revenants can easily burst down unprepared enemies who aren't expecting it or are caught off guard.
- It makes an excellent WvW zergling due to the amount of damage it can deal while keeping up with the group.
- You want to participate in the game mode but haven’t unlocked your elite specializations yet.
- You have a WvW group and are looking to farm currency to trade Notarized Heroic items for hero points needed for your elite specializations.
- You want to prove how strong core classes can be despite not unlocking their elite specializations.
- Retribution - Planar Protection, Dwarven Battle Training, Steadfast Rejuvenation
- Invocation - Cleansing Channel, Rapid Flow, Charged Mists
- Devastation - Battle Scarred, Notoriety, Brutality
- Armor with Marauder stats (power + precision + ferocity + vitality)
- Trinkets and backpiece with Berserker stats (power + precision + ferocity)
- Superior Runes of Speed (increases vitality, Swiftness buff duration, and increases movement speed while under the effects of Swiftness)
- Main-hand Marauder stat sword and off-hand axe with Superior Sigils of Air (whenever you land a critical hit, you randomly land a lightning strike) and Energy (after swapping from staff, gain some Endurance).
- Swap to a Marauder stat two-handed staff with Superior Sigils of Energy and Cleansing (after swapping from sword and axe during combat, cleanse 3 conditions from yourself).
- Food - Bowl of Orrian Truffle and Meat Stew (gain might whenever you dodge, increases Endurance generation)
- Utility - Superior Sharpening Stone (increases power based on your precision and ferocity)
- Legendary Assassin Stance - high-mobility, offensive and elusive stance that has access to the powerful Jade Winds crowd control skill on the elite skill slot.
- Legendary Dwarf Stance - condition cleanse on heal, high-defensive skills including Rite of the Great Dwarf as a powerful stun break and damage mitigation.
For more details, check out these links: Spudzie’s YouTube video , GW2 Skills.net
1. Core Support Revenant - PvP
While the Core Revenant has proven to be a viable PvP option, it can also be a surprising option as a supportive role. This is where the other aspect of Revenants enters the picture. The Core Support Revenant build was created by swapping the Legendary Assassin stance for the Legendary Centaur and assigning the appropriate traits and perks.
- It sacrifices power for the ability to provide better healing and support which is welcomed when the team already has enough damage dealers in the group.
- Revenant players that are used to using the Ventari Tablet can easily provide protection when it is needed the most.
- When you want to help defend nodes with your teammates and potentially save them from flanking ranged attacks, the Legendary Dwarf skills come into play. The Legendary Centaur's reflect abilities can also provide a lot of defense against ranged attackers.
- You already have enough DPS units for the team and it needs more support.
- You are willing to try a purely core Revenant build and aren’t afraid of a good challenge.
- You can switch to being a bunker role and defend nodes until your teammates arrive to help you out.
- Salvation - Eluding Nullification, Resilient Spirit, Invigorating Dismissal
- Retribution - Spiritual Reckoning, Eye for an Eye, Versed in Stone
- Invocation - Glaring Resolve, Rapid Flow, Song of the Mists
- PvP Amulet with Berserker stats (power + precision + ferocity)
- Main-hand two-handed hammer with Superior Sigils of Transference (increases outgoing healing) and Energy (after swapping from staff, gain some Endurance).
- Swap to a two-handed staff with Superior Sigils of Transference and Energy.
- Not applicable in PvP.
Revenants are great core professions despite being a starter class with elite specializations that overshadow it. Those who can master Revenants with enough patience, practice, and knowledge can eventually become the best Heralds, Renegades, and Vindicators with a solid foundation. You learn your main mechanics and the tools you'll need to survive in other game modes and endgames by mastering the core professions, not as a required stepping stone. Are there any other strong Revenant builds that you know of that we haven't covered? Please let us know so that we can incorporate your ideas into a future article.
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Revenant: The Master of the Mists
by Roy Cronacher on February 18, 2015
Hello, Tyrians! I’m Roy Cronacher, and alongside my team, I’ve been working on bringing the revenant—the new profession introduced in Guild Wars 2: Heart of Thorns ™—to life. We know you’re excited to learn about the revenant, and it’s my privilege to finally start sharing some of the juicy details.
So, It All Begins
The revenant is the ninth profession, added into Guild Wars 2 as a unique archetype not seen in other games. Revenants are heavily armored masters of the Mists with abilities that allow them to harness and manipulate energy in order to perform immense attacks. They invoke powers from legends of the past to dominate foes and unleash chaos on the field of battle. Those familiar with lore from the original Guild Wars will see many familiar faces reappearing as legends, which you can invoke through this profession.
Here are some quick overview specifics:
- Unique profession mechanic
- Unique resource system
- Heavy armor
- Medium health pool
- Color scheme: red, black, and misty white
Between now and the launch of the expansion, you’ll learn a lot about the revenant’s skills and abilities. We’ll start that process today by talking about the following:
- Legendary Demon Stance: Mallyx the Unyielding
- Legendary Dwarf Stance: Jalis Ironhammer
Connection to the Mists
As mentioned, this profession’s unique theme is its constant tie to the Mists, but how does that affect its gameplay?
Let’s start with the basics. A revenant can select from a pool of legends—epic characters from the past that you can invoke power from—and slot two different legends at a time. With this constant connection to the Mists, you’ll always have one active legend and one inactive legend. The current active legend will determine the skills on the right half of your skill bar. It’s similar to weapon swapping, but instead it affects your healing, utility, and elite skills. Not only will the legend you select determine your skills, but you’ll have an energy bar tied to your currently invoked legend.
This energy bar is a new resource that the revenant relies on in order to use skills. Some skills will have a low energy cost, allowing you to use them more often, while others have a large cost with a very large payoff. When you invoke a new legend, you’ll begin at half energy and generate more energy over time. This creates a push-and-pull feel with the energy that you manage as you use your skills.
Revenants also have upkeep skills, which you may remember from the original Guild Wars . Certain legends have skills available that will cause you to lose the ability to regenerate energy or even put you into a degeneration state while they remain active. These skills will last until you run out of energy or toggle them off. As you can see in the screenshot, there are pips that represent your current state of upkeep. This allows us to have another skill type in Guild Wars 2 with unique functionality and reinforce the revenant’s focus on energy management.
A New Twist
A revenant’s weapons are not tied to their legend choice; instead, we incorporate the core feel of using the Mists, and your connection to them, into the skills. This is a key part of the class that enhances the look and feel of gameplay as a revenant; you won’t feel like a guardian with its flames or a warrior with its physical attacks. We want to push the feel of imbuing attacks with energy from the Mists to wreak havoc on the battlefield. This profession doesn’t have access to weapon swap, but its legends more than make up for that, which you’ll read about below.
I know by now you must be thinking, “Come on, tell me what some of the skills are!” I’ll indulge you with a few. Of course, in the expansion, we’ve picked up some new skills and acquired awesome new tech from our programmers. Here goes…
We’ve given new and interesting purposes to current weapons. One of these weapons is the hammer, which you may think of as slow and physical. That’s not how the revenant uses it! Revenants use their powers to enhance the hammer in order to use it as a ranged weapon. That’s right—you’ll use these unique powers from the Mists to throw a magical hammer at foes, create massive zones of destruction, and preemptively control your foe.
Coalescence of Ruin
“Slam the ground with your hammer, creating a cascading eruption of energy.”
- This skill uses new tech that you’ll start seeing in many areas of our new specializations as well. It creates a cascading attack that starts at your character and extends forward over time. This specific skill’s damage increases with distance. This allows us to create very impactful attacks that have a lot more play to them for both yourself and the foes you use it against.
Field of the Mists
“Create a field from the Mists that blocks incoming projectiles in front of you.”
- Again, this is brand-new, shiny tech. This skill creates a directional wall in front of your character, blocking incoming projectiles. Even better, it follows your character! While it’s active, the wall will always be in front of your character, moving around with you to protect you from those pesky rangers (unless they flank you).
While we don’t throw any maces at foes, this weapon does offer a unique play style that is themed to work with the axe. Both the mace and axe use a style that requires you to pay attention to your position in relation to your foes, as the attacks are all directional.
“Deliver a crushing blow that sends toxic energy chaining to enemies behind each target.”
- This skill is the third part of the autoattack chain. We’re making autoattacks more interesting, with more play involved in using them. In this case, the attack is a melee blow that hits an initial foe but then looks for additional foes behind that one. If there are additional foes, it will chain the attack to them as well. You’ll want to make sure to line up enemies in order to maximize your efficiency.
As mentioned above, the axe is very directionally focused. It’s also a hybrid weapon, but it’s much more about utility than damage. Have you ever wanted to slice through the air, creating an epic rift in the world? The axe will allow you to do just that!
“Slice into the Mists, creating an unstable rift. After a short duration, this rift will collapse in on itself, pulling in enemies.”
- Sounds intense, right? This skill is one of my personal favorites as there is a lot of play and counterplay around it. Again, it’s a directional line attack. It will always create a rift directly in front of your character, so be aware of where you’re facing. It also has a slight delay with a unique visual tell that allows enemies a chance to escape. Temporal Rift is a great complimentary skill for the other skills on your bar.
I suppose it’s time to dive a bit more into the legends themselves. Again, legends are a core part of the revenant, as they determine the skills in the right half of your skill bar. More than that, each legend includes a package of skills themed to that legend and a specific play style. In that sense, each legend will feel very distinct; you will choose each one with a set purpose in mind. Each legend’s skills are designed to be very visual. From a glance at the skills used, one should be able to tell which legend is being invoked. Each legend has its own color, style, and theme.
Legendary Demon Stance
“Invoke the power of the legendary demon Mallyx the Unyielding.”
Demon stance focuses on conditions, with a twist. Let’s call it condition manipulation. Instead of dealing with conditions in the traditional sense—mostly by removing them—your approach to conditions as a revenant is all about accumulating them in order to empower your attacks. The more conditions you have, the stronger and more impactful your demon legend skills will become. Let’s look at an example.
Embrace the Darkness
“Summon the power of the legendary demon to transform into a powerful avatar. Increase all attributes, and copy conditions to nearby foes every few seconds.”
- This is an example of an upkeep skill. You can activate (and deactivate) this mode at any time as long as you have the energy necessary to keep paying the upkeep cost of the skill. All Legendary Demon Stance skills apply a condition to the revenant, similar to a necromancer’s corruption utility skills. In this case, you’ll apply torment to yourself so that, at a minimum, you will be pulsing out torment to nearby foes while this skill is active.
Legendary Dwarf Stance
“Invoke the power of the legendary dwarf king, Jalis Ironhammer.”
I don’t know about you folks, but when I think of a dwarf, I think of a tanky, brawling play style. And that is exactly what you’ll get if you choose this legend. When you use the Legendary Dwarf Stance, it’s all about sustaining yourself while maintaining a frightening presence on the battlefield that your foes will not soon forget. Let’s check out another example of an upkeep skill with exciting new tech.
“Invoke hammers to circle around you, damaging foes.”
- I said there’d be frightening battle presence, and what does that better than hammers flying around your character? This is another upkeep skill. While it’s active, you have dwarven hammers spinning around your character and following your movements. They’re great for when you need to impose that extra pressure on your enemies.
New and Shiny!
New boons, conditions, and status effects have been added to the revenant as well as spread across other professions’ specializations. These are cool ways we’ll allow players to interact with new types of skills in our combat system.
“Conditions currently on you have no effect; stacks duration.”
- Currently, we have skills that provide a similar effect, such as the warrior’s Berserker Stance (condition immunity with no counterplay). When placed on a character, this boon will temporarily relieve them of all the negative effects that conditions have on the character. For example, if a character is running in fear with the fear condition, they’ll stop running in fear when resistance is placed on them. When resistance ends, they’ll resume running in fear. Having this type of effect on a boon makes it so the boon can be removed by other players, adding in more counterplay.
“Skills and actions are slower.”
- We have the positive version of this already as quickness, which increases the speed of skills and actions. This will slow down animations and casts, allowing more time to dodge or interrupt the incoming massive attack. We’ve also improved both quickness and slow. Currently, quickness will cause your cast bar to cut out early. With the improvement, your skill cast bar will smoothly update when you gain quickness or slow, even during the middle of using a skill.
Taunt (Status Effect)
“Involuntarily attack foes.”
- We have many different status effects in Guild Wars 2 that accomplish a variety of goals, such as knockdown, knockback, and daze. In this expansion, we wanted to open up gameplay options using taunt. Taunt will be used to both reposition foes and change your foes’ targets. For example, when used on players, it will force the taunted player to run at their target with their skill bar locked—minus stun breakers—and only use their autoattack skill to attack. This gives us the opportunity to use taunt in multiple ways, not just as a player skill, but also as a tool to create interesting creature encounters that utilize this taunt effect against players.
Just the Beginning…
This was just the tip of the iceberg. There are more weapons and legends coming with the revenant, but you’ll have to wait to find out more. It’s no fun to spoil everything at once.
All of the features that I detailed today in this blog will be available in our first playable demo at PAX East in Boston, March 6–8, and at Rezzed in London, March 12–14. I’ll personally be at PAX East on the showroom floor, and I hope to see some of you there trying out the expansion for the first time.
See you all on the battlefield! Roy Cronacher @RoyCronacher
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New player [Sanctum of Rall][NA] LF guild!
By Vithrasir.5749 Yesterday at 02:49 AM in Looking For Guild
Hey there prospective guild member! I'm a 30 y/o dad who mainly plays after 9:30pm PST, looking for a guild that is welcoming to new players. I have a level 80 revenant, currently working through PoF for mount unlocks and HPs for elite specs, and I'm interested in starting fractals, WvW, and really all end game content and sPvP.
Now for the negatives! As stated previously, I play primarily after 9:30pm PST, I play on my steam deck which makes typing in game slower (and flat out difficult/impossible when actively playing) and wouldn't be able to have a mic on in VC on Discord. That said, I take instruction well and am willing to sit (quietly) in VC.
Looking forward to hearing about your guilds!
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