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Ghost Recon Breakpoint: How to Change Clothes and Outfits
Altering your gear in Ghost Recon Breakpoint can have a big impact on how you play and experience the game. That’s why we’re here to walk you through how to change clothes and outfits in Ghost Recon Breakpoint.
How to Change Clothes and Outfits in Ghost Recon Breakpoint
When it comes to clothes and outfits in Ghost Recon Breakpoint, there are two distinct groupings you need to be aware of.
The first is your Gear, which consists of your Vest, Hat, Pants, and Gloves. These items can be swapped out individually, and each contributes to your overall item level.
To get these clothing items, the criteria varies. Some can be found in Crates or as drops from enemies; others can be found as items for sale at shops; and others still can be earned as rewards for completing main mission objectives.
Once you have these items though, equipping them is as easy as opening up the main menu and selecting the equipment option. From there, you can change out what clothing items your character is wearing as you see fit.
How to Buy Full Outfits
Of course, if you’d rather change your outfit without impacting your stats and item level, you can also do that with the use of Outfits.
Acting more like skins than actual gear, Outfits change your character’s appearance without impacting your item level, allowing you to keep the benefits of certain gear without having to remove them for an aesthetic change.
These Outfits can be bought either from the in-game shop or as microtransactions, and can be equipped from the same menu as regular gear.
That’s all there is to knowing how to change clothes and outfits in Ghost Recon Breakpoint . For more on the game, be sure to check out our Ghost Recon Breakpoint guide wiki as well as our guides on how to upgrade weapons and how to increase stamina .
To sum things up, here’s how to change clothes and outfits in Ghost Recon Breakpoint.
About the author
Keenan has been a nerd from an early age, watching anime and playing games for as long as I can remember. Since obtaining a bachelor's degree in journalism back in 2017, he has written thousands of articles covering gaming, animation, and entertainment topics galore.
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Tom Clancy's Ghost Recon® Wildlands
- °GR: Future Soldier
- °The Division
- °Assasin´s Creed
- °Splinter Cell
- °Dying Earth
- Yeti Hunter
- Santa Muerte
- ^Rebel Leader
- ^Santa Blanca
- Airforce Uniform
- Marine Uniform
- Navy Uniform
- Gorka Outfit
- Lone Wolf (-> "Mercenaries"-mode; since 04/2022: "unlocks automatically" after purchasing Deimos Crossbow in STORE for free )
- Santa Blanca
- Carl Bookhart
Ghost Recon Wildlands – How to Get the Ghost Recon Future Soldier Outfit
Find out how to get this cool throwback uniform from Ghost Recon Future Soldier.
Ghost Recon Wildlands offers a lot of customization options for players, and those who want to look their best will need to make sure they pick up all the different cosmetic items that they can. Recently, Ubisoft released a costume for Wildlands which allows players to pick up the Ghost Recon Future Soldier Outfit. In this article we’ll go over the Ghost Recon Future Soldier Outfit in Ghost Recon Wildlands, how to get it, and what you get along with it.
How to Get the Future Soldier Outfit
While many of the cosmetic items in Ghost Recon Wildlands can be found or earned through the game, you’ll actually need to purchase a cosmetic pack, or own the original game, if you want the Ghost Recon Future Soldier Outfit. The cosmetic pack itself will cost 2100 Credits.
But, before you can purchase it, you’ll need to pick up some credits. Credits currently come in five varying amounts, starting as low as 800 and ending as high as 11,530. These items do cost real money, though, so keep that in mind if you plan to pick up the Ghost Recon Future Soldier pack.
The easiest way to get enough credits to pick up this pack is to purchase the 3,840 Credit pack, which costs $19.99. This pack will give you the 2100 Credits you need, as well as some extras to go towards other cosmetics or boosters that you might want later on. Alternatively, if you don’t feel you’ll use that many Credits, you can just purchase one of the $9.99 packs, which gives you 1700 Credits. Then, to obtain the additional Credits you need, pick up the 800 Credit pack for $4.99. This saves you $5, but still gives you the Credits that you need to buy the item.
Sadly, there isn’t a way to obtain this cosmetic pack in the game itself, so the only ways to get it are to either own Ghost Recon Future Soldier, or pick up some credits and buy it in the Store.
What Comes in the Future Soldier Pack
Those of you trying to decide what you want to do, should take a look at the items included in the Ghost Recon Future Soldier cosmetic pack. We’ve listed the three items that you receive below, so take a look to see what comes in the pack.
Items Received in Future Soldier Pack:
- Ghost Recon Future Soldier Special Outfit
- Ghost Recon Future Soldier themed ACR
- Ghost Recon Future Soldier Patch
Unfortunately you cannot customize the outfit itself, so if you choose to pick it up and wear it, you’ll have to accept it the way that it is already setup.
Now that you know how to get the Ghost Recon Future Soldier pack, be sure to take a look at the other guides we have available in our Ghost Recon Wildlands game hub . We also have in-depth features that will help you unlock every gun in the game , so be sure to check them out, too.
About the Author
Josh has been exploring fantastic worlds and getting lost in video games for as long as he can remember. Starting out on the Super Nintendo with Super Mario World, and ending up in the world of next-generation gaming. He enjoys digging into the story and lore of massive RPGs, as well as getting lost just trying to make that last jump in any platformers he gets pulled into, as well as everything in between. He holds a Bachelor of Fine Arts in Creative Writing for Entertainment.
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“ I'm a Wolf. Raised to be the Alpha. But trained to follow. Alas, the beast can't be tamed that easily. This wild territory is the perfect den for my kind. A free world where I can roam and explore with no end. But I came here on the hunt. Hidden among sheep focused on their superficial dreams. Moving up the food chain step by step, before I dominated them all. With one target always clearly in my sights. To secure the future with technology others developed, but were too fearful to deploy. By tooth and claw, I took this island, and by tooth and claw, I will rule it. The Wolf knows when a predator nears. Can a Ghost take on the lone Wolf? Maybe. Tracking, analyzing, stalking. Patiently. Tirelessly. But there is no place for the weak and the wounded here. We are Wolves. - Cole D. Walker ”
- 1.1 Operation Greenstone
- 1.2 Red Patriot
- 1.3 Operation Motherland
- 3 Equipment
- 5 Personnel archetypes
- 7 Desertion
- 11 Wolves Gear
- 12 External links
- 13 Appearances
Origins [ ]
Operation greenstone [ ].
Angered at the apparent indifferent attitude by the military hierarchy over the deaths of his team in Bolivia , Walker grew increasingly frustrated at what he perceived was the increased politicization of the military. Expressing his frustration with several of his colleagues, many agreed with his view as discontent quietly brewed. Sometime in 2022, Walker was deployed to Afghanistan alongside fellow Ghosts Nomad and Josiah Hill , operating under the command of Vaughan . Throughout the tour, Walker grew irritated as Vaughan's incompetence that often hampered the unit's efforts to combat insurgents. His frustration eventually came to a head when Vaughan accidentally killed an Afghan villager following a scuffle. After attempting to kill Walker and plant evidence, an angered Walker executed him. Subsequently, Walker was court-martialed and medically discharged from the armed forces. Leaving the armed forces, Walker suffered a mental breakdown, believing that he had suffered an injustice, with his suspicions over the apparent politicization of the military now fully cemented. In response, Walker returned to his base and executed his commander. Rallying several Ghosts, both former and current who sympathized with him, Walker and his men went rogue, establishing the Wolves.
However, owing to its independent nature, the Wolves lacked the means to continue funding his campaign against the United States government. Encountering Trey Stone , the Wolves decided to align themselves with the Sentinel Corporation , serving as its elite special forces unit. By 2025, Sentinel was contracted by Skell Technology to provide security for its operation in Auroa shortly after the devastating attack by the Outcasts that led to the deaths of 30 employees and the complete destruction of a building. As Walker and Stone began realizing the potential drone technology that Skell Tech had developed, Stone and Walker quietly began massing Sentinel and Wolves forces into the island's abandoned military sites. As Outcast attacks escalated, Walker and Stone utilized the attacks as a pretext to initiate martial law.
Ousting Skell from his position as CEO, the Wolves and Sentinel forces mobilized rapidly, and within a week, took over most of the island. With most of Sentinel occupying Auroa, Walker deployed his Wolves to occupy the outlying islands. Amongst the islands occupied included Golem Island, where most of Skell Tech's advanced weapons technology was developed at. Seizing the island, the Wolves eliminated every single researcher stationed there, utilizing the factory to churn out deadly unmanned drones for future use.
Sometime after the takeover, Walker began carrying out his plans, killing a political candidate using a mini UCAV. The resulting outrage led to the US President authorizing Operation Greenstone , to investigate both the cause for the assassination and the sudden blackout that led to the USS Seay sinking.
Red Patriot [ ]
After the deaths of the original Wolf leader Cole D. Walker and his second in command Josiah Hill, Sentinel Corp CEO Trey Stone became the new leader of the Wolves, while Wolf lieutenant Anthony "Sphinx" Barkley Jr. became the new second in command. After Nomad killed the Bodark lieutenants and their leader, Pyotr Buhkarov , Nomad killed Stone and Sphinx when they tried to use the chemical weapon from Operation Kingmaker to kill every living thing in Auroa.
Operation Motherland [ ]
After the deaths of Wolf leader Cole D. Walker and Sentinel CEO Trey Stone, Sentinel and the Wolves were reduced to a small number of soldiers, but they were reinforced by Bodark soldiers led by Katya Maksimova . The remaining Sentinel and Wolf soldiers helped the Bodark soldiers frame Russia for stealing the remaining Skell tech drones, but after the defeat of Katya Maximova, It is unknown as of what happened to the remaining Bodark, Sentinel and Wolf soldiers. It is likely that they're either captured or killed by Outcast soldiers
While Walker is the main leader and founder of the Wolves, he has Josiah Hill as second-in-command and several lieutenants as Elite Wolves ( Rosebud , Silverback , Flycatcher , Harpy , Sphinx , Karel Sekulic and Yellowleg ) joining the fight. Each Wolf lieutenant has a unique, deadly skill set that will present a considerable challenge to even the toughest Ghost. All are ex-Ghosts with the exception of Silverback who was recruited by Walker on Stone's recommendation. Main ranks are based on the U.S. Army as originated.
Equipment [ ]
They are armed with different types of weaponry such as the TAR-21s , 805 Bren A2s , M-32 MGLs , MK14s , L115A3s , P320 , SIG SGs , Kel-Tec KSGs , RAT-4 rocket launchers , etc. In the cinematic trailers, they are armed with Brens and M-32s. While in trailers and in game, each archetype is armed with a specific type of weapon:
Riflemen are armed with TAR-21 assault rifles and Frag/Flashbang Grenades;
Breachers are armed with KSG shotguns and Flashbang Grenades;
Snipers are armed with L115A3 sniper rifles and P320 pistols;
Rocket gunners are armed with RAT-4 recoilless rifles and P320 pistols.
They utilized Skell Tech's military drones to aid their cause and they are Azraёl , Murmurs and Aamons , named after different devils from around the world. The Azrael is designed to scan the world from the sky, so it can send a patrol of Wolves to a location if it spots any threats. The Murmurs are a search and destroy machines that can fly up to any position to take down a threat. The Aamons are bulky ground drones that can be heavily armed and armored.
The colors of the Wolves' uniforms and their masks are mostly green, black and different types of grey. In Project Titan, the Wolves on Golem Island (a volcanic island where Skell Tech was developing experimental drones with the assistance of a self-learning AI) are known as "Red Wolves", due to their masks' color are red, not black nor grey.
Members [ ]
- Cole D. Walker - Lieutenant Colonel (Leader & Founder) - Unique Wolf Rifleman armed with his custom Sharp Thunder revolver and 4 ADS Drones. Also has a customized Silver Stake Tactical marksman rifle, but doesn't wield it in-game (only in cutscenes).
- Josiah Hill - Sergeant Major (Second in Command) - Wolf Rifleman armed with a TAR-21 Assault rifle.
- Lucile "Rosebud" Keller (Sniper) - Unique Wolf Sniper armed with a Zastava M93 Sniper rifle and a P320 handgun.
- Hank "Flycatcher" Hua (Drone Engineer) - Unique Drone Operator armed with a TAR-21 Assault rifle and 2 customized WASP Drones. Also has a unique customized P90 , but is never seen wielding it.
- Frank "Silverback" Wales (Counter-insurgency & Unconventional Warfare) - Unique Wolf Breacher armed with his customized KSG12 and Flashbang grenades.
- Aisha "Yellowleg" Kubar (Military Assassinations & Direct Action Operations) - Wolf Rifleman armed with a TAR-21 Assault rifle, guarded by a helicopter.
- Anthony "Sphinx" Barkley Jr (Assassinations; Became Second-In-Command after the deaths of Walker and Hill) - Wolf Rifleman armed with a TAR-21 Assault rifle.
- Claro "Harpy" Gentile (Demolitions & Drone Technologist) - Wolf Rifleman armed with a TAR-21 Assault rifle.
- Pike (Defected / Escaped) - Wolf Rifleman armed with a 516 Assault rifle.
- Karel Sekulic (Wolf Commander; Defected) - Friendly Rifleman armed with a 553 Assault rifle.
- Trey Stone (CEO of Sentinel ; Became the new Leader after Walker's death) - Unique Wolf Rifleman armed with a P320 handgun.
Personnel archetypes [ ]
Wolf Camps serve as mini bases for the Wolves. They are scattered around the islands of Auroa, guarded by varying degrees of Wolves alongside drones and Sentinel forces.
Desertion [ ]
However, there was one "breaking the rules" incident, causing Pike , a member of the Wolves, to desert and being hunted by his former comrades, until Nomad arrived to save him. Another member known as Karel Sekulic faked his death in order to desert due to being romantically involved with Stephanie Burgess that he was assigned to protect.
- The Wolves' uniform, appearance, abilities, and masks bear similar appearance to the Hunters , Black Tusk and Rogue Division Agents from Tom Clancy's The Division, Mercs from the Splinter Cell series, and Bodark , Los Extranjeros and Phantoms of the Ghost Recon series. All use highly advanced technology and equipment in the field to gain an edge over their enemies, although missing the optical camo suit .
- Some speculate that the Wolves are the predecessors of the Phantoms seen some 20 years following the events of Breakpoint.
- If you listen to Sentinel Corp conversations, there is a chance that you'll hear them insulting the wolves by saying things like "Wolves my ass, the ghosts made them look like they were puppies." There's a possibility that they have tense relations due to the Wolves being unsuccessful in stopping almost all the ghosts, and failing their missions.
Gallery [ ]
Wolves Gear [ ]
External links [ ]
- Wolves Cosplay
Appearances [ ]
- Tom Clancy's Ghost Recon Breakpoint
- 2 Tom Clancy's Ghost Recon Breakpoint
- 3 Tomb Raider: Relics of the Ancients